Europe Comics

  • When Esteban, a young Native American boy of just 12-years-old, presents himself to the captain of the Leviathan for the post of 'harpooner', he's the laughing stock of the whole crew. But when the captain finds out that Esteban is the son of Suzanna of the Tehuelches tribe, he decides to take him on... as ship's boy. Despite his lowly post, this is Esteban's chance to discover the sailor's life, with all its hardship and its happiness, and maybe even a chance to prove what he's made of!

  • Esteban has finally earned his stripes as ship's harpooner after having saved the crew from the wrath of a huge blue whale. But now their hunting ground is jeopardized by a steam boat that's just shown up in the area. Faster and better equipped with explosive harpoons, these more modern ships massacre hoards of whales to extract only the part that sells for the highest price. In a madcap plan to neutralize their unfair competition, the captain of Esteban's ship slips aboard the steamer to try and sabotage its engine. However, he's not as gifted a mechanic as he might think, and it's not long before the crew of the Leviathan have to haul anchor and set sail...

  • He's a chick unlike any other! Right from day one, Chick the 1st is beleaguered by the doubts and questions that come with the capacity to reason. When the farmyard dog asks him "What are you?", little does he suspect the turmoil of endless enigmas he provokes in our little chick's mind. While seeking answers to his endless questions, Chick the 1st shakes up all the social conventions of the chicken coop, causing scandal left, right and center. With the help of his Aunt Gallina and the mouse that devours books, Chick the 1st grapples with reality, both in the abstract and literal sense!

  • After being chased into the icebergs far south of the Tierra del Fuego by a rival whaler, the Leviathan and her crew find themselves stuck in freezing seas and unbearably harsh conditions. Unable to go any further on his beloved ship, the captain decides that their only chance of survival is to get all the crew into rowing boats and brave the treacherous seas. It's tough going, but they're tough men...

  • It's winter 1901. The crew of the Leviathan has ended up in the Ushuaia penal colony, accused not only of having sabotaged the governor's whaler, but also of acts of piracy resulting in the death of sailors. Needless to say, the upcoming trial will be rigged, and our whale-hunters may have to wait some time before they see the sea again. Esteban, who thankfully managed to escape imprisonment thanks to his uncle Tonto, vows to rescue his friends. He manages to get himself enrolled as a prison guard, but only for a short time. In eight days, he'll have to leave to complete his training at La Plata. So, he has 8 days to win the trust of the fearsome Sergeant La Paz, eight days of pandering to the general's wife, and eight days to plot his friends' escape...

  • Being a single dad is a full-time job, as Dad knows only too well! Especially with four headstrong daughters to whom obedience doesn't exactly come naturally... With bookish Pandora, emotional Ondine, mischievous Roxanne and, the latest addition, baby Bella, this unemployed actor has landed himself the role of a lifetime: looking after his family!

  • One day, Harmony wakes up in an unfamiliar basement having completely lost her memory. All she now knows of the world is the name of her "host," the mysterious voices in her head and a newly discovered talent for telekinesis. She's going to have to get her memory back pretty quickly in order to face the dangers that await her. There are so many unanswered questions, and the fight has only just begun...

  • Following their escape from the Ushuaia penal colony, the crew of the Levathian sails right into the eye of a huge sea storm and eventually ends up on the banks of a frozen land, populated by hostile natives. Only Esteban's negotiating skills prevent the desperate runaways from being exterminated. When the governor of Ushuaia turns up on board his heavily armed ship, Esteban and his companions soon realize that they have no choice but to face up to him. Their one saving grace is that they have the governor's wife as their hostage. Nonetheless, it's clearly not a fair fight, and the crew of the Levathian is forced to start taking desperate measures...

  • Life goes on for this... unusual family! Pandora (the eldest) is busy revising for her exams, teenage Ondine is getting ready for a hot date, young Roxanne is playing video games and baby Bella wants to be fed... and Dad would very much like it if they all just left him in peace! He might be unemployed, but this hapless actor is bringing up his four daughters single-handedly, and there's not a moment's respite!

  • Six years ago, Harmony was a young orphan who was part of a research program conducted by Doctor Torres, due to the signs of special brain powers she had manifested. She has by now developed an incredible talent for telekinesis, which has unfortunately attracted the attention of a private military organization. They plan on setting up a training camp, as a means to their own ends, in order to develop the capacities of Harmony and others like her. Will this organization really be able to make war machines out of these children? And will Doctor Torres to be able to save Harmony from this horrible fate?

  • Adolescence is a terrible time for most people. For Louca, it's especially bad! Generally mediocre, a poor student, awkward with girls... he's a walking disaster. But Louca has decided: starting tomorrow, he's going to change! Still, that's easier said than done... especially when your own mind keeps changing! Luckily, Louca will get a helping hand from a certain fellow named Nathan. Good-looking, amazing at football, funny, smart... this Nathan certainly seems like the perfect guy, and the best coach Louca could possibly hope for. With one little exception: Nathan is a ghost... How did Nathan die? Why can only Louca see him? Will Nathan manage to turn Louca into the kind of guy people want to be with? Will Louca manage both to pass his exams, and to win over Julie, the girl of his dreams?

  • When a 13-year-old orphan sets out to find his parents and ends up in prehistoric times, he realises he's got a lot of work to do: so many things haven't been invented yet, like fire, soap... and vowels! Not to mention all the terrifying creatures and knuckledragging cavemen he has to deal with!

  • Once upon a time there was a peaceful kingdom where life was good. It was a little country forgotten by its powerful neighbors and their incessant wars. A lovely little piece of land where lived a great many people, and every day they enjoyed the bounties bestowed upon them by the earth and sky. Of course, there was a king, Alain and Adrien (his ugly sons who were nonetheless kind, helpful boys), a grumpy queen, Cécile (the bathroom-hogging princess), and Anne. Pretty little Anne. Anne, who sings to the rising sun; Anne, who lights up the king's nights; Anne, who speaks to the birds... Anne who opens a tavern where all these characters gather.

  • The pressure is on and the clock is ticking in Book 3! As his team prepares for the big, fateful match against the mighty Condors, Louca is having his usual hard time concentrating. What can he do to impress Julie? How can he make sure not to let his little brother down? And... how could Nathan the friendly ghost have dumped him at this critical juncture, when he knows very well that Louca can't actually play soccer? But Nathan has more pressing matters to attend to, and as memories of the day he died start coming back, he can feel his past rushing towards his present in a terrifying, ominous way...

  • Following Captain Inferno's discovery of his whereabouts, Campbell and his two young daughters have been forced to flee their home and seek refuge on Bakalaoo Island, the leper colony. The slow pace of life in their new home gives Campbell plenty of time to reflect on his past, including his early encounters with enigmatic Nancy, the mother of his children, and his brother's vendetta against the formidable Captain Morgan, whose true identity remains a mystery. Meanwhile, Carapepino is up to no good again, and teenage Itaca is suffering her first heartbreak.

  • Louca has gone from high school nerd to soccer superstar overnight, thanks to leading his team to victory during the last game. Except that he only did that thanks to... a ghost named Nathan! Louca's the only one who can see and converse with Nathan, a former ace soccer player who has taken to coaching his clueless new friend. Can Louca, as the big game approaches, keep up the act of being a great athlete in front of his family, his classmates, and the love of his life Julie? Will Nathan uncover the tragic secret behind his premature passing? The pressure is on!

  • After his wife's brutal murder, Campbell, a pirate legend, gave up his life on the open seas to raise his two young daughters in peace. But, inevitably, his past eventually catches up with him in the form of Carapepino, a pretentious but clumsy pirate, desperately trying to win favour with the infamous Inferno. For his own sinister reasons, Inferno wants more than anything to get rid of Campbell and his offspring, once and for all. But Campbell and Inferno are bound to each other in ways that those around them would never have guessed...

  • No doubt about it, life in the Kingdom was good! The tiny territory had been at peace for years. Every day, folks gave thanks for their good fortune and praised their King who ruled over them with kindness... Until one day, when Princess Cecile discovers her father's dark secret, and the Kingdom's peaceful future is thrown into the balance. Their only hope is Anne, the cheery innkeeper; François, the lovelorn blacksmith; and one shell-shocked little bird. Will they manage to save the Kingdom from the nefarious characters lurking in the shadows?

  • "What's going on? Where is my dad? Are we at war? The city is so quiet and dark that it seems hostile and it scares me." Marzi is a little girl like any other. She plays with dolls, gets lost in the woods, covets chewing gum and ballet lessons... Except that she's growing up the behind the Iron Curtain in the 1980s, and the Soviet regime sometimes casts an unsettling shadow over her otherwise carefree childhood. But, somehow, she always manages to bounce back! Marzi's clear-eyed, playful storytelling continues in this third volume of coming-of-age tales from Communist Poland.

  • Everybody's noticed that Campbell's been acting strangely. What they don't know is that his destiny on the high seas is catching up with him, despite his best intentions. Times are changing, and the golden age of piracy is threatened by a different kind of lawlessness; one driven by power and politics, conducted from high society drawing rooms. How far will Campbell have to go to defend the freedom that pirates stand for?

  • One day, while visiting her family in the countryside, Marzi comes across a trail of ants, and decides to have a little fun, blocking their way with sticks and rocks. Is that what it's like to be God? In this second volume, we discover more about Marzi's fascinating life in 1980s Poland, torn between the daily stresses of near-war and even bigger questions like the existence and powers of God. Can He really see and know everything, even when she's all alone in her room, even when it's just a thought in her head? So many burning questions, with her First Communion right around the corner! Another absorbing series of stories about a little girl who loves life-even as she struggles to understand it.

  • "Before, there were trees and countryside. Man didn't intervene. Stalin decided to "rectify" that space, and now, instead of trees, there are concrete buildings, everywhere. Stalin had a factory built. Thanks to that, lots of people got jobs, like my dad."
    Born in 1979, Marzi is a 7-year-old Polish girl who looks wide-eyed at the world around her: her parents, her family, her school friends and the crabby women at the grocery store who don't even smile for a fruit delivery. Marzi lives on a council estate in an industrial town, and is a cheerful, carefree, mischievous and perceptive little girl, bound to run into many adventures!

  • Itaca is sure that something bad has happened when Campbell never shows up to collect her and Genova from the bookstore in town. And her fears are not unfounded... it turns out that Campbell has been kidnapped for mysterious reasons somehow connected with his estranged villain of a brother, Inferno. The Campbell girls prove themselves worthy of their pirate heritage as they launch a rescue mission for their dad, with a little help from their trusty friends and allies.

  • The Kingdom is a tranquil little territory that has lived in peace with its neighbors for years. What better way to ensure lasting concord than to betroth the Kingdom's fair Princess Cecile to the prince of neighboring Arbedia? The two young royals eagerly await their first meeting, but their courtship is quickly imperiled by sabotaging sparrows, a bit of misguided witchcraft, and some unrealistic expectations. Will anyone be able to patch up the young fiancés' relationship before their squabble turns into a diplomatic catastrophe? Hurry over to Anne's tavern-as usual, that's where all the action is...

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